WARRIOR ORC CLASS

 

 

ORC WARRIOR

Orc Warriors (War'yar) are primarily responsible for guarding the fort. Orc Warriors have become very skilled at krimping and clomping. They are able to best an Urk Mage or Urk Lord one-on-one. Orc Warriors only carry basic battle necessities.

The only time these orcs ever leave the fort, is to gather resurces. Although there are no quotas for the amounts of resources these orcs are to gather.. a failure to gather any resources is a "pugable" offence.



Ability Req.:  
  80 Strength

Skill Req.:  
  61 Healing
  61 Anatomy
  50 Hiding
  50 Mining or 50 Lumberjack.

Armor Allowed:  
  Orc Helm
  Shield
  Leather Armor
  Studded Armor
  Ringmail Armor

Weapons Allowed:  
  Any Orc Melee Weapon as primary weapon.
  Bow recommended as secondary weapon.

Clothing Allowed:  
  Regular Boots (Brown)

Mounts Allowed:  
  None

Rank:  
  Mastur

Advancement:  
  Orc Raider
  Orc Lord

 

 

ORC RAIDER

Orc Raiders are very deadly orc troops. They are the same rank as Warriors, but are known for their great prowness in battle, as all Raiders have attained Grandmastery in their weapon of choice. Raiders to outrank Warriors. Although they are Mastur rank orcs, they are allowed to wear a green orc mask (not brown). These orcs have become proficient healers and are able to raise the dead with their healing abilities.

Orc Raiders assist in the training of the grunts, and will often join them in gathering resources for the clan. These orcs are often sent outside of the Land of Kor to raid nearby humie villages.

Orc Raiders have developed a great thirst for clomping humies, and will skin them for making their sash and boots. Some Raiders collect enough skin to make armor out of. Some even manage to collect enough elf flesh to fashion their armor from. After they have collected two humie skulls and some bones, they will make them into bone leg armor.



Skill Req.:  
  98 Weapon
  81 Anatomy
  81 Healing.

Armor Required:  
  Bone Leg Armor

Armor Allowed:  
  Orc Helm
  Green Orc Mask
  Shield
  Plate Gorget
  Ringmail Armor
  Any Leather Armor Type (Leather, Studded Leather, Horned Leather or Barbed Leather)
  Humie Leather Armor of any Type (Copper 1)
  Elvzie Leather Armor if any Type (Agapite 1)

Weapons Allowed:  
  Any Orc Melee Weapon as primary weapon.
  Bow recommended as secondary weapon.

Clothing Worn:  
  Regular Boots (Humie Flesh Tan)
  Sash (Humie Flesh Tan)

Mounts Allowed:  
  Desert Ostards, Etheral Ostards, Ridgebacks

Rank:  
  Mastur

Advancement:  
  Orc Lord

 

 

ORC LORD

An Orc Lord is a keen orc warrior who has also shown a good ability to lead, and has a proven track record of leading, and is actively involved in the clan. Orc Lords are quick to spot rules infractions and take immediate disciplinary action.

Orc Lords regularly create missions and events for the orcs. They make sure that the orcs are always working.

Prior to becoming an Orc Lord, they are commanded to kill a humie. Once the humie is slain, the orc soaks a sash and boots in the humie's blood, to dye them.

At Cheev rank all "Clomping Class" orcs may loose their resource gathering skill(s) (lumberjack or mining).



Skill Req.:  
  (Good Roleplaying ability and leadership)

Armor Allowed:  
  Orc Mask (Green or Brown)
  Orc Helm
  Evil Orc Helm
  Shield
  Plate Gorget
  Ringmail Armor
  Any Leather Armor Type (Leather, Studded Leather, Horned Leather or Barbed Leather)
  Dull Copper Ringmail Armor
  Dull Copper Leather Armor of any Type (Dull Copper 2)

Weapons Allowed:  
  Any Orc Melee Weapon as primary weapon.
  Bow recommended as secondary weapon.

Clothing Worn:  
  Regular Boots (Blood Red)
  Sash (Blood Red)

Mounts Allowed:  
  Desert Ostards, Forest Ostards, Etheral Ostards, Ridgebacks, Giant Beetles

Rank:  
  Cheev

Advancement:  
  Orc Warlord

 

 

ORC WARLORD

Warlords are fearless, ruthless, deadly weapon-weilding orcs, which few dare to mess with. A single strike from a Warlord can split an enemy's head open with one mighty blow.

Warlords are great leaders and like issuing commands. They love finding and clomping rulebreakers. Warlords very rarely give any warnings... they clomp first and warn later.

Warlords greatly assist the clan by providing consistant leadership and rules enforcement. Warlords actively assist in creating and running missions and quests.

Warlords who can revive dead orcs, are also allowed to wear a shamanic kilt which is given to them in a special ceremony.

Warlords are often granted special titles: Warbringer, Warbasher, Warmonger, etc.



Skill Req.:  
  (Flawless Roleplaying ability and leadership)

Armor Allowed:  
  Orc Helm
  Evil Orc Helm
  Orc Mask
  Shield
  Plate Gorget
  Ringmail Armor
  Dull Copper Ringmail Armor
  Dull Copper Leather Armor of any Type (Dull Copper 2)
  All Dragon Scale Armor except tunic (arms can not be green)
  Any Leather / Metal tunic color not used by other warboss classes.

Weapons Allowed:  
  Any Orc Melee Weapon as primary weapon.
  Bow recommended as secondary weapon.

Clothing Worn:  
   Regular Boots (Black)
   Sash (Black)
   Kilt (Blood Red)

Mounts Allowed:  
  Desert Ostards, Forest Ostards, Etheral Ostards, Ridgebacks, Giant Beetles, Swamp Dragons

Rank:  
   Warboss

Advancement:  
  None