ORC LUST'R CLASS

 

 

ORC LUST'RS

Lusters (Lust'r) are orcs whose bloodthirst runs so deep, that it is very hard to contain them. Whether by blade or by spell, they will do whatever it takes to kill their foes. They show no mercy, and have little use of any loot, except "healies" and "erbs". Lusters are rarely seen, and usually prefer to hide, until there are several lusters ready to pounce on their prey. All lusters whenever possible ride skri'churs. Upon command, any rank other than Overseer or King, must surrender their Skri'churs to Lusters when demanded.

Rules/Requirements:
  • The player must have a "blue" orc in the clan of Cheev rank or higher.
  • The player must create a new orc for his Luster (keeping his blue orc in the clan at all times)
  • The newly created character will follow the normal class structure, until he is deemed ready to become a Luster..
  • The player must not regularly frequent the Land of Kor with his Luster. (Do not want to attract unwanted attention).
  • The player must not use his Luster to outright player-kill at the fort or away.
  • The Luster must ensure that the victim has been given every chance to pay a tribute.
  • Lusters rarely fight alone. If there are no other Lusters online and he is greatly outnumbered, then the Luster does NOT appear at the fort.
  • Lusters are free to interact with the orcs, but as soon as "red hunters" appear, the Luster must vanish. (Unless they are confident they can defeat the hunters).
  • When online as a blue orc or Luster, the player MUST be logged into mIRC.
  • Lusters will often use mIRC to coordinate attacks.
  • Only those who have shown good TEAM combat abilites and good use of DISCRETION, will be allowed to create a Luster.
  • Any deviance from the above will result in all the the player's orcs to be booted from the clan. Lusters are not a license to player kill, but are to serve as a deterant to the few players who come down to talk crap, trying to entice orcs to attack them. If a pvp guild appears, the Lusters will not!
There are two types of Lusters:

 

Orc Bloodlusters
Masters of weapons and healing.
 

Orc Blood Magi
Masters of magic.
 
 

 

 

ORC BLOODLUSTER

Bloodlusters are Clomp'r orcs. They have no access to magic and are well skilled at weapon combat. Bloodlusters are quick to charge their foes in an attempt to kill them quickly before they even know what happened.



Skill Req.:
  81 Healing
  81 Anatomy

Armor Worn:
  Orc Helm
  Evil Orc Helm
  Orc Mask Green
  Any Leather or Studded Leather armor type: "Bloodmail" (Red 6)
  Any Ringmail (any ingot type)
  Dragon Scale Legs/Arms/Gloves (any scale color)l
  Platemail Arms/Gorget (any ingot type)
  Any Orc Shield (any hue)

Weapons Allowed:  
  Any Orc Weapon

Clothing Allowed:
  Boots (Blood Red)
  Sash (Blood Red)

Mounts Allowed:  
  Any Orc Mount

Spells Allowed:
  None

Rank:
  Cheev

Advancement:
  None

 

 

ORC BLOOD MAGI

Blood Magi are Magukii orcs. They simply enjoy killing with magic. Their tactics vary from quick magical hits that drop their foes before they know what happened, to a slow painful death usually involving poison and curse spells.



Skill Req.:
  90 Magery

Armor Worn:
  Orc Helm
  Orc Mask Green
  Any Leather or Studded Leather armor type: "Bloodmail" (Red 6)
  Any Orc Shield (any hue)

Weapons Allowed:  
  Any One-Handed Orc Weapon
  Staff
  Scythe
  Bow or Composite Bow

Clothing Allowed:
  Robe (Blood Red)
  Small Apron (Blood Red)
  Boots (Blood Red)
  Sash (Blood Red)

Mounts Allowed:  
  Any Orc Mount

Spells Allowed:
  All Magery and Necromancy spells.

Rank:
  Cheev

Advancement:
  None